Slow progress continues on the artistic outlet/side project I shared a couple years ago. As appearances go, this slow progress bears an uncanny resemblance to me picking it back up after doing nothing with it for over a year. Funny thing, that. Much of the delay has been a severe lack of substantive plot development […]
A gray, overcast blanket of clouds pushing from the north coupled with a steep, inclining ascent into the Graves helps ease the oppressive midday heat bringing relief to the scouting party searching for Cedar. Though helpful today, Rihas is certain these clouds proceed cooler air and the arrival of heavier clouds laden with rain for […]
Fourteen years ago, on October 10, 2009, I began a long and self-expressive, creative journey by depressing twelve keys on some bygone keyboard in a deliberate and oddly specific sequence, “Meet Julian.” At the time, I had become fascinated (if not entirely engrossed) by an extraordinary new installment of the Sims franchise, The Sims 3. […]
I’ve taken a short break from writing and rendering over the past few weeks. I’ve been busy sharpening my software development skills, learning Python and Spark, spending some time playing video games, and consuming visual novels. I have stored quite a lot of creative energy and feel ready to continue messing with my fictional people’s […]
“… you animals!~~” “m-my mates… you k-killed them!~~”” Why!?~~” “WHY!?~~” “RAAAHGhhh!” Rihas awakens with a violent, tortured jolt, his heart racing and body covered with sweat. It has been the same occurrences these past few mornings as his growing sense of dread intensifies. He had experienced something similar in the days leading up to the […]
BE GOOD JULIAN! Although…a sinking suspicion thinks that he will bolt and freak like any unattached man…poor Bebe….
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Eep! *Nail biting*
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